ELIMINATION
How are deaths and injuries determined in the 52nd Hunger Games?
Check out our elimination system below.
Injuries
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One, six-sided dice is rolled to determine the number of tributes who will be injured
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A wheel of names is used to determine who is injured
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Each living tribute’s name goes on the injury wheel once (+1)
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Anyone who didn't sustain an injury the prior day goes on the wheel a second time (+1)
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For the Bloodbath / Day 1 each name is only on the wheel once
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The wheel is spun - whoever it lands on is injured that day
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Anyone who is injured three days in a row dies on the third day
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Ex. On Day 2, Tribute X is injured. On Day 3, Tribute X is injured again. On Day 4, the wheel lands on their name a third time → Tribute X dies on Day 4
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The severity of the injuries are determined by rolling another six-sided dice (once for each injured tribute)
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Roll a 1 or 2 - mild injury (requires STERILE GAUZE or BANDAGE)
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Roll a 3 or 4 - moderate injury or burn (requires one use of BURN BALM or HEALING BALM and STERILE GAUZE or BANDAGE)
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Roll a 5 or 6 - severe injury or burn (requires two uses of BURN BALM or HEALING BALM and STERILE GAUZE)
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Deaths
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For the Bloodbath: Two, six-sided dice are rolled at the same time to determine the number of deaths (add the dice together → number of Bloodbath deaths)
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For Day 2 - Finale: One, six-sided dice is rolled to determine the number of deaths each day
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A wheel of names is used to determine who dies each day, with the following odds being factored in to determine the number of times a tribute's name is put on the wheel (more times on the wheel = higher chance of dying)
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Each living tribute's name goes on the death wheel once just for being alive (+1)
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If your tribute chooses to go to the Cornucopia during the Bloodbath, their name is put on the death wheel three additional times for Day 1 (+3)
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Training Scores
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Score of 11 = +0 entries
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Score of 10 = +1 entry
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Score of 9/8/7 = +2 entries
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Score of 6 and under = +3 entries
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Injuries
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If you were injured on the previous day your name is added once (+1)
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Alliances
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If you’re in an alliance of more than 6 people, your name is added once (+1)
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If you’re in an alliance of 2-6 people, your name is knocked off once (-1)
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If you’re by yourself, your name is added twice (+2)
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Sponsors
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If you have more than 25 active/ unused sponsors (NOT cumulative) on a given day, your name is removed once (-1)
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If you have more than 50 active/ unused sponsors (NOT cumulative) on a given day, your name is removed twice (-2)
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Tribute's Choice
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The gamemakers will put a choice question on our Close Friends story each day (ex. “You find a bush of different berries, which berries do you eat?” with 2-4 options) and there WILL be a logically correct answer (unless otherwise specified)
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If you get it right, you aren’t penalized
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If you get it wrong, your name is added to the death wheel two more times (+2)
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Physiological needs
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If your tribute does not eat for 2 days in a row (ex. Tribute Y eats their meat jerky on Day 1 but nothing on Day 2 or Day 3), their name will be added to the wheel ten times (+10)
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If your tribute does not drink water for 2 days in a row, their name will be added to the wheel ten times (+10)
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For each day your tribute leaves a moderate injury (as specified by the gamemakers) go untreated, their name is added to the death wheel twice (+2 daily)
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Ex. Tribute Z is moderately injured on Day 2 but does not treat it on Day 3 → their name is added twice on Day 3 and four times on Day 4, etc.
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For each day your tribute leaves a severe injury (as specified by the gamemakers) go untreated, their name is added to the wheel of death four times (+4 daily)
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Ex. Tribute D is severely injured on Day 3 but does not treat it on Day 4 → their name is added four times on Day 4 and eight times on Day 5, etc.
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*** Even if a tribute goes "negative" due to favorable alliance, choice, training score, and injury odds, their name still goes on the wheel ONCE! ***
No tribute will ever have zero entries on the death wheel and is susceptible to death.
Fights (1 v. 1, Alliance v. Alliance, 1 v. Alliance)
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One, two-sided coin is flipped to determine which party wins the fight
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Each party is assigned "heads" or "tails", the side that lands face up is the winner
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Whoever wins the fight is not penalized, and whoever loses has their name added to the death wheel twice (+2)